A Charger concept...the idea is this guy rammed into stuff so much the meat of it's head was worn away.
Another Charger idea...the long fingers didn't make sense
Spitter concept. She barfed on you. It was gross. This one was probably a bit too rated R for the game.
Charger concept. Didn't need arms if he was just going to run into you head first. They
didn't go for this guy. I mean look at those terrible pants.
More Spitters. The first gal was a close to what we went with.
I didn't design the original Tank but did a re-sculpt and Texture for the L4D sequel
Marketing image for L4D2
Final Charger design, in game low res model WIP. I really need to track down some final images, this is pretty rough. I think I got a lot better at this since 2008..haha eesh.
More early L4D2 ideas. At one point infected animals were a possibility. Coulda been cool. I like the idea of rat man - belly erupts with rats that try to getcha. But it was too supernatural for the game style.
The line up. Sorry for the potato image. I worked on Charger, Spitter, Jockey, Tank.
Worked at Valve Software in 2008 on Left 4 Dead 2. Great project, really great game. I had the job of working on the new infected creatures, this is a small sampling. Also included is a print marketing image I did of the heroes.