My friend Scott Leberecht directed this great documentary about those transition days and one of the key players Steve “Spaz” Williams, the guy responsible for Jpark going digital. Highly recommended.
From the olden days! I usually post my own design work of course but this is a little different. I worked at Tippett Studio on Jurassic Park. I was initially hired to make molds and fabricate puppets from Stan Winston Studio's amazing sculpts when the job initially was to be a stop/go-motion project. But soon after getting hired things changed drastically when Spielberg decided to take the plunge into digital effects. The studio quickly retooled and ended up creating stop motion animations of key shots for the film. My job was running foam rubber, roughly painting and then maintaining the puppets. The dino's and the shots we did looked pretty rough, toys for props, quick and dirty human puppets etc; but their only use was to help production plan out the live action and subsequent digital effects to go with them. In the early 90s rendering shots like those in the movie was a completely new thing took ages of computing time, so having these moving story boards proved very helpful to plan carefully. Personally speaking, that experience also marked the beginning of my own transition to digital as well.